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Zonglin Li



I see design as a journey - a path where storytelling meets connection, and where every interaction holds the potential to spark emotion. 


- Immersive XR -                          
- Speculation - - Interative Media - - Graphic Work -
2024Empathy / Virtual RealityFADING VOICES
Project Statement:

This project is a VR experience that simulates the gradual loss of hearing, immersing users in the challenges faced by those with acquired hearing loss. Through sensory distortions and interactive storytelling, the experience creates empathy by allowing users to navigate a world where communication becomes fragmented.

Hearing is often taken for granted, yet its absence reshapes how individuals engage with others and the world around them. This project highlights the emotional and social isolation that can arise from hearing loss, urging users to reflect on accessibility, inclusion, and the unspoken struggles of those who live with this condition.

Development Tool: Unity, Visual Studio, Meta Quest2


Video




2024Storytelling / Augment Reality BREAKING BOUNDARIES: THE INEZ BURNS  STORY
Project Statement:

This project is an AR monument that commemorates Inez Burns, a controversial abortionist in San Francisco who defied legal authorities to provide essential reproductive care to women. Users will experience an AR journey near the site of Inez’s former clinic to uncover her hidden story.

This story highlights the conflict between women’s autonomy and a legal system that strips them of that control. The monument addresses the human concept of women's reproductive rights, revealing the systemic oppression faced by those seeking care. It celebrates Inez’s bold defiance in the face of systemic injustice, presenting her as a champion for women's rights.

Development Tool: Unity, Visual Studio


Video


Zonglin LiSelected Work 2023 - 2025gracezongzi@gmail.com